Naval Video Games (1988-2022)

Introduction

Given the combined budget of Video games, worldwide today, from A class games starring at E3 to one-man indies far outweights the global movie budget: 200 $ billion dollars in 2022 (280 expected 2025), versus 40 billions for the Box Office value in 2021: Almost five times. The first video game ever, Higinbotham's 1958 ancestor of "Pong" (1972) and the arcade era, followed by the PC era in the 1980s and at last the console era in the 1990s, and today the rise of smartphone/pad games apps and soon the awaited global rise of virtual & mix reality, are as much platforms that denote hardware capabilities first, and the game subjects, trends and tastes of the public over these many years. As of today, games are more colorful than ever, addictive, diverse, trans-generational, casual, genre-friendly and multi-platform. This is now a fully-grown, mature industry with big players and wall street backing.

In all of this, the sea was not well represented. The game ancestor of them all however is still the good old "naval battle". Played on a simple numbered grid pattern, it allows players to have a match with simple squares-categorized vessels (you know, five for a CV, four a BB, three a Cruiser, two a DD, one a sub ;)). Some toy manufacturers jumped in the bandwagon of Japanese electronics in the late 1970s to propose screen versions of these and later some U-Boat games, which rose to popularity on the new market of "individual consoles". At the time a game was not overly complex, a good old pirate story secured sells. Not so much today. Outside pirates, the Navy was privileged above civilian-oriented games, wether it was a virtual sailing simulator or a shipping line manager... The good old shoot-em-up is still the biggest seller, and strategy/simulation behind.

In this catalogue we will concentrate on the latest, largest and currently available ship-related video games, with details, links and review, through a "pinterest" like presentation. In the future, more and more will be added, and hopefully tested. For now, the first and only one i'm currently testing is world of warships, but i will also join Total War strategy games naval battles i know of, and test many others if possible (demos gets rarer as of today, due to the games sizes).

Join me in this new adventure !
David Bocquelet, May 2022.

20/05/2022 Review: World of Warships™

World of Warships™ - Full analysis
⚔ Wargaming™ was founded in 1998 and released in order, world of Tanks™, it's flagship in 2010 with est. 90,000,000 players* 2022, world of warplanes™ (2013) and eventually world of warships™ (2015). *In 2011 WoT had the Guiness world record for the most players (75,536) on the same MMO server. it's still the main driving force for wargaming, closely followed by the 120 million of WoWp, not the most applaused by the way. WoW attracted as of 2018 30 million registered users, a "small" country like Malaysia. The game is notoriously different from the others in terms of demographics, less popular with teenagers and more with the 20-40 and even seniors, probably due to it's longer average play time and richer, more complex tactics.

It is definitely deeper and less "casual" than the others. It is also more hardware consuming due to the larger maps and large, highly detailed ships models. Of note, due to the war in Ukraine, Wargaming decided in April 2022 to cut all links with Russia and Belarus and move the siege to Cyprus. The company's links to notably anglo-saxon speaking influencers, social media production (notably on youtube) and intense marketing partnerships built over the years in the anglosphere was worth the risk of moving away, keeping both the majority player base and all media assets. So far, the company is less propular in Asia, but it's gearing towards a better reception yearly, notably in China and it's massive potential, reflected by an entire ship's tree and a special event, the lunar year.

☆ About the Game ☆

wargaming
☖ Authors/siege Home CieVictor & Vladimir Kislyi (Belarus) siege Nicosia, Cyprus. Founded 1998 in Minsk, Belarus.
☼ First public releaseSeptember, 17, 2015 PC Windows
☐ Lead dev team and staffLesta Studio, Boris Sinitskiy. Lead Designer: Anton Oparin, Composer: Artur Tokhtash
☐ Main platformPC, pad/smartphone (2017)
⚙ Type Real time MMO, Multiplayer Online Tactical Shooter/Vehicle Combat Game/TPS
☃ Player Base 2019 (est.) 1,000,000
♕ Awards2014 4Gamer.net Rookie Silver, Discovery of the Show, Best Online Tactical Shooter
★★★ Metacritic Score 81/100
★★★ IGN Score 8.3/10
★★★ Gamespot Score 8/10
☎ Contact Wargaming Chicago

A famous "what-if" reconstitution of the French Battleship Normandie if completed in WWI modernized in the interwar. World of Warships (WoW) is famous for these, sometimes resurrecting obscure (or "very obscure" .cough .cough) paper projects and simple propositions.

It is a secret for nobody which paid attention to this website: Along the articles you have found and will find many in-game screenshots of various ships from Wargaming's World of Warships. You can find the full list here.

I'm a player since many years of this game. That's why i feel confident enough for this deep review. I'm not an authority in video games either, not played enough due to the lack of time. But i went into modding in a very serious way and seen the market evolution ince the last 20 years with great interest as close to my core trade. Also tried planes and tanks from Wargaming, but i find WoW real deeper and less "casual" in its approach. More strategies, more different gameplays: For planes, there is the only choice between bombers and fighters, and for tanks light, medium and heavies plus the occasional self popelled guns. In WoW, which in scale has the largest maps of all due to the ships themselves, you have at least six ships type to choose from, plus aviation types and submarines, many threats to deal with above and under water. There is even a land asset: Fortifications, only encountered in a single mode, "mission of the week", basically defending/attacking bases and escorting convoys against all odds (see later).

In game shot Outright i can broadly say i like the game for all it's good and bad. It's one of my absolute favorites since 2017, and a highly addictive mix. The business model is based on the accumulation of credits and XP or purchase of "doubloons" (see later) to gather a certain number of resources, wether it is ships, equipments, camouflages, flags, thus taking competitive advantage and go further down the tree. But the casual gamer generally is progressing through experience, by just playing enough to accumulate XP and credits.

A game could mix various tier players, but in general tier mixing and maps are limited depending on the player's level: In short, if you start with the free ships roster (six gunboats and sloops to choose from) as a first time beginner, you'll only meet players with similar vessels and about 3 random maps. The more your experience grow, the more you gain Free XP.

To purchase a new ship you need to accumulate enough credits and XP to afford it. You can, of course short this by purchasing it with credit or premium ones with doubloons at all tier. Not purchasing the game itself, you purchase assets and ships with real money. The game is addictive enough for most players to do just this after banging for some time at the "high tier ceiling".

How to obtain credits and XP ? Play, play, and play again. Different modes, win if possible, get achievements along the way. There are currently four main modes easily accessible: Co-Op and random (which differed in the way you interact within the team), operation of the week (seen above, port warfare and convoy escort, scripted scenarios), and ranked battle for high-tier players, and other less easily accessible modes: training battle (depends on server avilability), Brawls (duels, high tier), and Clan Battles (if you are part of a clan, defined at dates and hours).

☵ Type of Ships ☵

Rating for difficulty.
★★ Aircraft CarriersIntroduced in 2019, CVs mostly shine by their air group, and you can manage one type of aircraft at the time, while your ship is still, or moving on "auto" when setting a path. It defends itself in case of attack with AA and guns against surface threats when you are busy with a squadron. You can also manage it like other ships manually. There are four tiers, and three aircraft types for each CV: Fighters (rockets), dive bombers, and torpedo planes. Depending of the nations, the size of the squadron varies, as well as the way to attack (single, in pair, or more). You can do several passes each time and boost or lower your speed. Aiming is not easy while dodging AA and losses are heavy.
★ BattleshipsThe great favorite for beginners. Heavy firepower and enormous resilience, including the possibility of repairs along the way. Not very fast or agile, it's suitable for players that think more in strategic terms more than pure action, or just test the waters of the game taking less risks. DDs and subs are their worst enemies, although they can resist many hits. They also have planes and radars at high tier to see far away on the map.
★★ CruisersA nice compromise for already experience players and all-out favorie of most players. They are fast, agile, with reasonable firepower (often two shell types) and range, torpedoes and many options, such as repair, speed boost, smoke, ASW depth charges, AA boost and onboard air defence/recce. Only issue is their resistance, to torpedoes and high caliber. A single battleship volley on target and it's over and one lucky hit in the citadel means sometimes 70% strenght is gone in an instant.
★★★★ DestoyersProbably the most difficult and challenging to play. For more experienced players, especially at high tier, they have two main advantages: Speed/agility) and their torpedoes. The first are used for evasive action from cruisers (their worst enemies) and battleships, as of course other DDs. Their torpedoes however are their main assets against all kind of targets. Depending on the nation/type and tier, with more or less powerful and long range torpedoes and low vibility (plus smoke !), DDs are often used for reconnaissance and take points, or to sneak into the rear and sink an aircraft carrier when possible.
★ Gunboats/SloopsAt the very low tier, 1st level, beginners all starts with puny little ships, ideal to learn the basic trade against similar opponents: Shoot on a moving target by anticipating it's position. They often have a single shell type, no particular option but basic repair. They are not resistant, but this matches the small caliber used here. These ships are not fast, nor agile, so that you can concentrate entirely on firing on target while evading volleys and locate dother players, make basic tactical choice etc.
★★★ Submarines Tested for years but introduced in 2021, subs cannot be purchased (for now) but are won over time by just playing. Three tiers, U-Boats or US subs for now. Hatred, arguably, by many players since their introduction, they can indeed sneek their way on the map, then fire their torpedoes (guide dor not) and evade attacks. They have however a limited time underwater, a limited surface speed, bad agility, and plenty of threats, notably the cruisers and DDs depht charges (most have some), or the ASW planes that can be pointed on target on demand by many ships, battleships and cruisers. Hunting down other submarines is a lot of fun too.


Ship Customization: Now any kind of ship could be upgraded and improved in many ways: More powerful engine (speed/agility), better "hull" (often this goes to AA capabilities)/full modernization, fire control, main artillery (accuracy improvements, traverse, etc.), and torpedoes. Once all acquired (costly at high tier!) which makes doubloon-paid ships -all included- more attractive, the ship gain the "elite status" which gives some advantages.

Player Customization:Note that the player account's avatar also comes with a badge, that can be also personalized over time, and in battle, also comes with the player's clan, if any. The player can also personalize its "homeport", background to display it's ships (about 20 to choose from).

Appearance: All players loves to personalize their ship, using camouflages and/or flags. They are not just for show here: The first improves the ship's stealthiness, lowers the detection range as it should be, but also augment shell dispersion of the enemy and even add XP. They are of two kinds: Permanent and specific for ships acquired with doubloons or resources (like coal), or acquired though the game through containers. Signals could be also "purchased" with resources or doubloons and bring some statistical advantages: Less chances to be hit in some conditions or better chance to cause a damage, etc. When well used for some ships type in combination they could be deadly. "Flags" however are mostly to show off achievements, not bring extra stats.

Captains: Over time a ship is gaining more XP, for both itself and the captain. It's a capital that has value, especially when selling the vessel. Therefore, if some captains with extra experience and peculiarities can be "recruited" (purchased), they are just recruited by default by purchasing a ship and gain experience over time. When a ship is sold, the captain goes into a reserve (not unlimited) and it is thus very sound when purchasing a new ship (ect. the battleship of the tier above) to recruit the same battleship commander as before, with all its accumulating experience, and purchasing extra training. A very experienced captain could really bring some positive statistics to the ship in battle. Also, when gaining particular achievements in battle, captain's experience points are gained, to be spent in a skills tree which varies among ship's types.

Resources: During the various games modes and tiers, a player can obtain resources over time. Some are event or permanent campaign-specific (as well as ships and other goods), through containers gained in victories, and could include (outside collection items, flags, signals, badge symbols, camouflages and free XP), but also coal and steel. Ships in the armory could be purchased with those, or various kits or items (like signals and camouflages) and with the event-specific currency and doubloons. The latter can only be obtained by real purchase or gained as gifts over time and specific events, and credits by converting XP with doubloons.

Other Remarks



-There are hundreds of ships from 12 nations approximatively. The main original ones (USA, Japan, Germany, UK, USSR) have full trees of battleships, cruisers, destroyers and aircraft carriers, while "new" factions are more limited (France, Italy, The Netherlands), and some "generic ones" only have destroyers (Europe: Sweden, Poland, Austro-Hungary...) and "pan-asia" a chinese-flavored semi-imaginary tree of destroyers and cruisers.

-The ships often offers different gameplays and options per nation. For example, most avid destroyer players takes Japanese ones for their torpedoes. Each players uses some national types depending on their own playstyle, abilities, experience rather than by nation bias. The more it goes, an experienced player could have more than 50 ships in inventory (extra space can be purchased) of various tiers. It is clear that battles at high tier requires more experience to survive and better skills, knowin the map over time, as well as using at best the numerous option each ship possesses (and teamwork !). Some are very unique, like the Dutch cruisers such as the Kijduin, which can call an air strike... It goes with a lot of coordination and reflexes. This makes the game hardly boring and someties quite intense, in particualr with destroyers.

-The maps playable (about 50), grows in quantity with tiers. They have a lot of variety of climates with arctic, tropical, mediterranean, atlantic and others, but also landscapes. But also sea states, from a lake to storm, reducing visibility and making small ships rocking. If could be surprising to speak of "landcapes" for naval battles, but it probably appeared very soon to the team working on the beta version of the game that fighting on a flat landscape limited to just seeing the enemy and firing would have meant a boring gameplay on the long run. Adding rocks, ciffs, mountains and hills which georlogical styles were defined by the climate/location of the map, brought mich more fun, if ships can be hidden from view. Knowing well a map means finding new tactics using the "terrain" and adpating them on each map. For experiences players, they are clearly "no-go-zones" where a player can be seen and fired at by practically the whole adverse team's battleships right at the beginning.

-Aesthetic quality is of course easy to setup for all PC configurations and is downgraded naturally for pads/smartphones. And the game is aesthetically glorious at all max. The water is realistic, the effects along the hull, the ambiant light effects (varies with the maps, weather and climates) are perfect, they are nice detailed villages or towns, lighthouses, airfields, ports, to marvel at on the landscape, that makes the whole map richer and more enjoyable.

-There are many effects when firing between the smoke and shell trail depending of the type, and... the ships themselves. They are just gorgeous. Very detailed down to the rivet, a pleasure to zoom in. In fact they are regularly featured in this website... In addition, they often have rust and fatigue effects, but also damage and burning damage effects, and also changes with the weather (snow and water pools on deck) to with the camouflage chosen and signals. Some country/ship/game mode specific packs also bring fancy thematic appearances as well.

-The sound immersion is quite good too, between numerous watery effects of the ships going through the waves (even the sound of water going though the subs ballast's vents!), the turbine whistles, the steam engines rythm, the metal growls, grinds and vibrate when the ship is moving hard over. The numerous artillery sounds depends of shell and caliber. Planes catapult-launched, innumerable engine sounds, bombs and torpedoes falling or splashing, concussion of shells and torpedoes, raging fire, everything is there and fit the ship type use (aircraft sounds, underwater sounds.). There is also an enjoyable music style which fits well the action, before and during the battle.

Tactics-wise, there is a lot to say. First off, it's a multiplayer game. You play within a team, with two opposing team on the map starting on opposite sides. There are two (main) ways of winning: Sinking the adversary fleet obviously, or win by capturing all trategic points on the map, which includes taking and defending them. If the battle time is over (about 15 min.) a team wins by points accumulated during the battle and related to the damage inflicted by the opposing players, which also includes capturing a strategic area. Teams on each side comprised generally a well balance mix of at least three types, battleships, cruisers and destroyers, and also in addition CVs and subs, but the composition should be the same for each team. For balance also, there are more of less high tiers mixed at some level.

❉ Some advices for beginners

On this topic, with experience, a player -basically free to do whatever he wants to- start to discover in time the best adapted goal for each ship type in a "paper-rocks-scissors" kind of logic:



➀ A destroyer would do reconnaissance and try to capture strategic points. Prized targets are battleships and Aircraft carriers (more so), but they are always hidden well at the rear, out of harm. They are almost always provided with speed boots and smoke which are quite handy to survive, and that must be use liberally when and where it matters.



➁ A cruiser would go after and hunt destroyers and harrass battleships, especially with incendiary shells. Burn, hide, torpedo when close enough. Avoid presenting you tiny citadel (if any) to far away BBs, it's just too tempting fom them and dodging volleys is not always possible given other ships and relief around.



➂ A Battleship, well, is the great equalizer. Its main role would be to take control points later in the game when smaller vessels are eliminated. Stay afar, opportunately use your good range against careless cruisers, avoid destroyers at all cost. If they are close enough, manoeuver hard and count on your own secondary battery (which like AA is fully auto by the way). And deal with other battleships when visible.



➃ Aircraft Carrier commander ? You "dominate" the map and your initial role is reconnaissance. Find the destroyers, the cruisers, battleships of the enemy and more so, the opposite CV. Start with fighters. They are fast, and use boosters to get faster. Other players will aprreciate. Attack the weak (destroyers) first. When the battle is well engaged, go for torpedoes against cruisers. They are fast but not that agile. Reserve the torpedo bombers for the battleships. They are bigger targets, slower to react and damage can be good especially with those pesky incendiary bombs. For the CV, stay hidden, and look at the map to see how the situation evolves, to run away if possible. Don't trust the crappy AI auto path.



➄ Submariner ? Start with some recce, perhaps take a strategic area, avoid destroyers like plague, ambush cruisers if you can and prefer battleships. The slowest and most pounderous the better. Carefully manage the distance so as your torps will not loose their aiming and look at the relief. Surface to pause in a safe place for the batteries; Help the team chasing other subs in depth but don't get too close due to friendly DCs. And if you can, prey on the enemy's CVs.



➅ And the beginner's sloop/gunboat ? Nothing, it's just a "brainless brawl" on a small map, everyone for itelf. Learn your trade there, play, play, play. Anticipate tour shell's path. and next try to do that and avoid incoming volleys, learn to repair when needed, when to choose to engage or stay away.

❉ Personal experiences

➊ Choosing the ship type largely depends of the player's style and skills. Some would stick with a type they are more confortable with, but just for the sake of spicing up the gameplay, it's better to acquire and test all types. One can sometimes achieve spectacular result with a "difficult" type such as the destroyer. Perhaps the best players around each time are those playing destroyers, which have the advantage of unlimited torpedoes. If i want a good casual quickup to start the day, i play DDs. It's fast and intense like a good coffee. Later in the day, i'll go with cruisers and if later in the day and a bit smoky, i'll choose the slower-paced CVs and BBs.

➋ I saw some of these amazing vets on mid-tier battles playing Yubaris like devils until the end, to tell the tale after inflicting 150-200K damage, laughing at the burning wrecks. Battleships seems "boring" to beginners and they will often just go forward in the "damn the torps" mode, to be lambasted by the rest of the team by being ambushed by a DD after a couple of minutes or take a combined guns beating. Cruisers for intermediate players are the best school. They are good all-around and fast pace, a good balance between aggression and evasion.

➌ Learning how to use each map is also essential. Tactics must be tailored for each feature. No need to be reckless, but not too timorate either. For time to time, check the map and how situation evolve, be ready to anticipate bad situations developing, warn other players.

➍ If you're on a cruiser, keep an eye on evading stealthy DDs preying on your CV. Avoid ambushes and "torpedo valleys". A battleship commander should still hae a clear view around, never getting too close to choke points. And as a DD or cruiser under smoke, don't present your flank. You are pretty sure to get torpedoes after a while coming you way to "clean the cloud" on blind. Also when charging a smoking destroyer, better to use another DD and be super-quick to launch your torps, keeping some in reserve.

➎ How to avoid aviation damage ? DDs are almost immune to them but fighters, cruisers must manoeuver quick, watch and follow the path of incoming torpedo bombers and predict their run to take a 90° turn and dodge the drop. In some case if the planes are close enough, close yourself as the torpedoes need distance to level and could just pass under you. Againgst torpedo bombers you're a narrow target, just manoeuver hard. If you're in a battleship that's not much you can do. Same as the cruisers and count on your AA (upgrade !) and general resilience. Also stay in "pack" close to other BBs to mutualize AA.

➏ CVs rarely targets oneselves mutually: They are distant, harder to spot, have good AA and a devastating CAP when in the air, and if using well the terrain, staying in between mountains would just make any torpedo run impossible. DDs are by far your worst enemies, as submarines.

➐ How to deal with subs ? As a DD you are basically almost invulnerable and possesses DCs aplenty. When spotted, fire, rush on them to drop and stay on faction until it's running out of batteries like the real deal. A cruiser will also be at sea with them, also with grenades for some, plus the ability for some also to use the ASW strike. Try to not miss in that case the sonar ping starting point and dodge torps, preying they are not guided. And for BBs, well, jusy stay far away, use the ASW strike liberally and count on the team to hunt them down.

➑ Use the options setup to manage your mouse wheel rotation speed. It's important when you zoom in and out to avoid obstacles and see the relief coming: It's no use to fire in a hill whereas you see your enemy in the binoculars. The faster you zoom in and out, you can more rapidly engage the enemy, that's precious seconds.

➒ A battleship is slow-moving and its turrets too. Try not to choose a side when starting to move forward, keep them axis-aligned, neutral as long as possible in order to be ready to move them left or right depending of the target spotted, sometimes very briefly. Then turn for a broadside and try to anticipate the moment you'll have to turn and change your broadside sense entirely, it could take ages. As a BB you should prioritize AP shell and try to target citadels for the most damage. You can use HE only to start a fire and then swap to AP.

➓ And last and not least, even your are an experienced player with little patience, don't be a dick. Don't just throw at the team they are morons, or report players that do not do enough for your tastes. Try to look around to not collide while you are focusing on binoculars, engaging in an artillery duel. Don't throw torps left and right as if there was no tomorrow. Look as what is going around you. Offer smoke blankets to other players in strategic locations, do recce if you can, for other players and especially BBs in the team, watch for any threat for the team's CV, communicate on a degrading situation, especially if a wing collapse or your base is coming under threat. That's no use everybody is away chasing after a lone cruiser like a lemming train... Remember the only morons in the game as bots actually, especially at low tier ! And if you want to evaluate these bots, try the mission mode and you'll see a pattern.

❐ Realism vs Gameplay



Related to historical games as soon as hardware improved enough to bring extra realism, the balance between realism and gameplay is not always easy to find. There is a lot to say about WoW on that matter. Ship's wise, they look very realistic. However performances wise, for the sake of gameplay, they diverged in many ways:

☵ Type of Ships ☵

Rated up for difficulty.
★★ Aircraft CarriersIntroduced in 2019, CVs mostly shine by their air group, and you can manage one type of aicraft at the time, while you ship on "auto" by setting a path. It defends its in case of attack with AA and guns against surface threats. You can also manage it like other ships manually. There are four tiers, and three types: Fighters (rockets), dive bombers, and torpedo planes. Depending of the nations, the size of the squadron varies, as well as the way to attack (single, in pair, or more). You can do several passes each time and boost or lower your speed. Aiming is not easy while dodging AA and losses are heavy.
★ BattleshipsThe great favorite for beginners. Heavy firepower and enormous resilience, including the possibility of repairs along the way. Not very fast or agile, it's suitable for players that think more in strategic terms more than pure action. DDs and subs are their worst enemies, although they can resist many hits. They also have planes and radars at hig tier to see far away on the map.
★★ CruisersA nice cmpromise for already experience players and all-out favorit of most players. They are fast, agile, reasonable firepower and range, and often torpedoes and many options, such as repair, speed boost, smoke, ASW depht charges, AA boost and onboard air defence/recce. Only issue is their resistance, to torpedoes and high caliber. A single battleship volley on target and it's over and one lucky hit in the citadel means sometimes 70% strenght is gone in an instant.
★★★★ DestoyersProbably the most difficult and challenging to play. For more experienced players, especially at high tier, they have too main advantages: Speed/agility) and their torpedoes. The first are used for evasive action from cruisers (their worst enemies) and battleships, as of course other DDs. Their torpedoes however are their main assets against all kind of targets. Depending on the nation/type and tier, with more or less powerful and long range torpedoes and low vibility (plus smoke !), DDs are often used for reconnaissance and take a base, or to sneak into the rear and sink an aircraft carrier...
★ Gunboats/SloopsAt the very low tier, 1st level, beginners all starts with puny little ships, ideal to learn the basic trade against similar opponents: Shoot on target. They often have a single shell type, no particular option but basic repair. They are no resistant, but this match the small calibers here, nor fast or agile, so that a rookie concentrate entirely on thr art of firing on a moving target at a distance and changig direction, as well as evade volleys, make tactical choices etc. Rarely used but over time by some frustrated experienced players loosing too frequently at high tier ;)
★★★ Submarines Tested for years but introduced in 2021, subs cannot be purchased (for now) but are won over time by just playing. Three tiers, U-Boats or US subs for now. Hatred, arguably, by many old school players since their introduction, they can indeed sneek their way on the map, fire their torpedoes (guided or not) and escape. They have however a limited time underwater, a limited surface speed, bad agility, and plenty of threats, notably the cruisers and DDs depht charges (most have some), or the ASW planes that can be pointed on target on demand by many ships, battleships and cruisers. Hunting down other submarines is a lot of fun too.


That's about it, see the game page for more details. All in all, worth the try. The balance between gameplay and realism has been preserved to some extent as to make the game more user-firendly and attractive to all sorts of players demographics. Introducing aircraft carriers and submarines had been criticized for some hard-core players. But i think personally they have been balanced down enough to still allow a player using them enough fun and not be a complete annoyance for other surface ships players. For example, fighters had an far easier way to attack with rocket. The new system which includes a strafing before launching when on target causes a delay allowing the target to move away (DDs in particular) and damage is reduced.

Gameplay-wise, apart recurring annoying login problems after an update and loosing connection sometimes due to local issues, it runs smoothly, with extremely rare bugs, if any. Something the team could be proud of. The community is relatively healthy, friendly, with rare case of players reporting abusively others or being injurious/obnoxious to others. There is plenty of tolerance and good spirit and often fun discussions in the chat when the situation is not too tense while in game. Only regret, it's not always easy to remember all the talk quick tabs or shortcuts. Never heard of seen cheating in this game by the way.

The forum and all the communities seems to draw a lot of interesting dicussions related to the "real thing" in between tree speculations and comparing a real ship and it's traduction into the game. I'm not a fan personally to the sci-fi/horror periodic sub-games but it care quite well to some, more indie players in search of more fanciness. Overall, i can understand why WoW does not makes that much volume compared to the two others franchise game (made by different teams and with different UI and options by the way).

Ships and the sea and stranger to most people. They prefer stuff closer to them. We are land animals, not fishs, and professionals of the sea are not that common. The game itself is also perhaps more demanding and complex than the others. More options, more to care for underwater, in the air as well as on the sea, and many options to consider. For planes it's more "point and shoot", and with some hiding for tanks. WoW is less appealing to the casual shoot-em-up gamer, yet still pretty casual compared to a strategy game. On that chapter a "game" could last for months on end and the player involvement in "empire-building" is on another level entirely. There are naval games mixing genres that will be covered here in the future.

Personal Rating (on five stars)

Fun:☆☆☆☆☆
Gameplay: ☆☆☆
Progression:☆☆☆
Graphics:☆☆☆☆☆
Historical Accuracy:
Replayability:☆☆☆☆

About the business model and game industry today


WoW's KMS Ruprecht, a .cough cough. secret german battlecruiser project of the BS class .cough cough.: It costs 13,200,000 ingame credits, or 8,800 doubloons, and based on an "average" equivalent of one euro for 700 doubloons (it changes with the purchased chest size mind you), costs around 29 € of "real money" (30 $).

As for the business model, it's pretty clever and has been imitated since a lot. It's free, so easy to access, hardware-friendly, but at some level when climbing tiers, the nicest ships and their improvements are so costly that tentation is great for the player to purchase with doubloons (real money) the ship of his/her dreams. And that's when the beauty kicks in. The ships are priced according to a ratio between the number of free players that would go to that purchase, recoignise its merit in a "pay per win" manner, and perhaps buy more. For example, a nice 1940s battleship such as the Iowa is around 65 €/$ (let's call these "bucks"). A basic low tier destroyer starts at 4 bucks. 65 bucks is below the standard cost of an entire A-class game when launched. The industry knows since many years that a full game price per player, with ever growing budgets and teams, due to more powerful hardware, as well as more demanding players, and should be largely above the traditional "symbolic price" of roughly 50 bucks, the same since decades.

So here's the catch: How to make a video game bankable ? Not making it more pricy, but just use the business model already thought of for printers. The latter is cheap, not the cartridges, and the parts are carefully designed to fail beyond the extended guarantee, securing with the right marketing, the purchase of a new "improved" one. It's basically the whole perversion of our actual profit-based, infamous consumer society, highly detrimental to a planet seen like another expandable commodity.

For games, even though with the advent of Valve's steam™ and other online platforms, the player no longer pays for a concrete, material product (the box, disk, book... are a distant souvenir) but a download, game editors found a way to "split content". This goes from launching at day a relatively "unfinished game" which does not contain at first all the features asked for, later sold as addon items to make it complete, or various in-game items. Some MMO shoot-em-up like battle royale for example heavily invested in player personnalisation fancy. It does not make the game more "complete" or extend it, but just fills the player's egotistic need for in-game differenciation, appearance to other players, for untold in-game shareable selfies. It's something already thought of in permanent universes like Second Life.

Back to WoW and other MMO free games, the highly praised items are the main protagonist there: Ship, tank, plane, car, spaceship, or whatever is the focus vehicle. It's just making high tier playing more rewarding as a whole, and between several ships and personnalisation/improvements items that cannot be sustained by just playing to accumulate credits, it's making more experienced players frustrated by their experience at higher tier more likely to purchase statistically. An average ship on the premium shop is about 63 € or 65 $ (just call the currency "buck" shall we ?), those on the "regular" game are about 15-40.

Five premium ships ("only" 1-2 per class/country by the way) that's about 300 bucks, much more able, even for the small percentage of players to make it bankable. For those that would go there with (less painful) widely spaced purchases, compounded by with the blurring effect of the ingame doubloons, an editor would be able in the end to pay its dev team, the marketing, and pays for the MMO hosting. It is risky and more difficult to predict, but it just works, it's a proven model so far. Also there is no cheating because the system is well locked, also ensuring no free community modding and therefore, ensure paying extensions, even indirect ones. That's all the rage with the gaming industry since the last 15 years.

Don't give me wrong -insert disclaimer here- this is NOT a criticism. Just explaining something not always well understood. i worked (and still work) for video games publishers, i created and participated in game modding for many years in the past, and if i had my own company now, i would probably use EXACTLY the same business model.


100K damage is good, and beyond destroyers, the use of torpedoes also for cruisers is a gift's end. The latter lacks in agility what they trade for firepower. Oh, by the way, "gangbangjack" is indeed my avatar. Rendez-Vous at Sea to fight with/against me ☻


World of Warships

(2014)

Empire TW

(2009)

Shogun TW

(2011)

Rome II TW

(2013)

Naval History

❢ Abbrev. & acronyms
AAAnti-Aircraft
AAW// warfare
AASAmphibious Assault Ship
AdmAdmiral
AEWAirbone early warning
AGAir Group
AFVArmored Fighting Vehicle
AMGBarmoured motor gunboat
APArmor Piercing
APCArmored Personal Carrier
ASAntisubmarine
ASMAir-to-surface Missile
ASMDAnti Ship Missile Defence
ASROCASW Rockets
ASW// Warfare
ASWRL/// rocket launcher
ATWahead thrown weapon
avgasAviation Gasoline
awAbove Waterline
AWACSAirborne warning & control system
BBBattleship
bhpbrake horsepower
BLBreach-loader (gun)
BLRBreach-loading, Rifled (gun)
BUBroken Up
ccirca
CAArmoured/Heavy cruiser
Capt.Captain
CalCaliber or ".php"
CGMissile Cruiser
CICCombat Information Center
C-in-CCommander in Chief
CIWSClose-in weapon system
CECompound Expansion (engine)
ChChantiers ("Yard", FR)
CLCruiser, Light
cmcentimeter(s)
CMBCoastal Motor Boat
CMSCoastal Minesweeper
CNOChief of Naval Operations
CpCompound (armor)
CoCompany
COBCompound Overhad Beam
CODAGCombined Diesel & Gas
CODOGCombined Diesel/Gas
COGAGCombined Gas and Gas
COGOGCombined Gas/Gas
commcommissioned
compcompleted
convconverted
convlconventional
COSAGCombined Steam & Gas
CRCompound Reciprocating
CRCRSame, connecting rod
CruDivCruiser Division
CPControlled Pitch
CTConning Tower
CTLconstructive total loss
CTOLConv. Take off & landing
CTpCompound Trunk
cucubic
CylCylinder(s)
CVAircraft Carrier
CVA// Attack
CVE// Escort
CVL// Light
CVS// ASW support
cwtHundredweight
DADirect Action
DASHDrone ASW Helicopter
DCDepht Charge
DCT// Track
DCR// Rack
DCT// Thrower
DDDestroyer/drydock
DEDouble Expansion
DEDestroyer Escort
DDE// Converted
DesRonDestroyer Squadron
DFDouble Flux
D/FDirection(finding)
DPDual Purpose
DUKWAmphibious truck
DyDDockyard
EOCElswick Ordnance Co.
ECMElectronic Warfare
ESMElectronic support measure
FFarenheit
FCSFire Control System
FFFrigate
fpsFeet Per Second
ftFeets
FYFiscal Year
galgallons
GMMetacentric Height
GPMGGeneral Purpose Machine-gun
GRPFiberglass
GRTGross Tonnage
GUPPYGreater Underwater Prop.Pow.
HAHigh Angle
HCHorizontal Compound
HCR// Reciprocating
HCDA// Direct Acting
HCDCR// connecting rod
HDA// direct acting
HDAC// acting compound
HDAG// acting geared
HDAR// acting reciprocating
HDMLHarbor def. Motor Launch
H/FHigh Frequency
HF/DF// Directional Finding
HMSHer Majesty Ship
HNHarvey Nickel
HNCHorizontal non-condensing hp
HPHigh Pressure
hphorizontal
HQHeadquarter
HRHorizontal reciprocating
HRCR// connecting rod
HSHarbor Service
HS(E)Horizontal single (expansion)
HSET// trunk
HTHorizontal trunk
HTE// expansion
ICInverted Compound
IDAInverted direct acting
IFFIdentification Friend or Foe
ihpindicated horsepower
IMFInshore Minesweeper
inInche(s)
ircironclad
KCKrupp, cemented
kgKilogram
KNC// non cemented
kmKilometer
kt(s)Knot(s)
kwkilowatt
ibpound(s)
LALow Angle
LCLanding Craft
LCA// Assault
LCAC// Air Cushion
LFC// Flak (AA)
LCG// Gunboat
LCG(L)/// Large
LCG(M)/// Medium
LCG(S)/// Small
LCI// Infantry
LCM// Mechanized
LCP// Personel
LCP(R)/// Rocket
LCS// Support
LCT// Tanks
LCV// Vehicles
LCVP/// Personal
LCU// Utility
locolocomotive (boiler)
LSCLanding ship, support
LSD// Dock
LSF// Fighter (direction)
LSM// Medium
LSS// Stern chute
LST// Tank
LSV// Vehicle
LPlow pressure
lwllenght waterline
mmetre(s)
MModel
MA/SBmotor AS boat
maxmaximum
MGMachine Gun
MGBMotor Gunboat
MLSMinelayer/Sweeper
MLMotor Launch
MMSMotor Minesweper
MTMilitary Transport
MTBMotor Torpedo Boat
HMGHeavy Machine Gun
MCM(V)Mine countermeasure Vessel
minminute(s)
MkMark
MLMuzzle loading
MLR// rifled
MSOOcean Minesweeper
mmmillimetre
NCnon condensing
nhpnominal horsepower
nmNautical miles
Number
NBC/ABCNuc. Bact. Nuclear
NSNickel steel
NTDSNav.Tactical Def.System
NyDNaval Yard
oaOverall
OPVOffshore Patrol Vessel
PCPatrol Craft
PDMSPoint Defence Missile System
pdrpounder
ppperpendicular
psipounds per square inch
PVDSPropelled variable-depth sonar
QFQuick Fire
QFC// converted
RAdmRear Admiral
RCRadio-control/led
RCRreturn connecting rod
recRectangular
revRevolver
RFRapid Fire
RPCRemote Control
rpgRound per gun
SAMSurface to air Missile
SARSearch Air Rescue
sbSmoothbore
SBShip Builder
SCSub-chaser (hunter)
SSBNBallistic Missile sub.Nuclear
SESimple Expansion
SET// trunk
SGSteeple-geared
shpShaft horsepower
SHsimple horizontal
SOSUSSound Surv. System
SPRsimple pressure horiz.
sqsquare
SSSubmarine (Conv.)
SSMSurface-surface Missile
subsubmerged
sfsteam frigate
SLBMSub.Launched Ballistic Missile
spfsteam paddle frigate
STOVLShort Take off/landing
SUBROCSub.Fired ASW Rocket
tton, long (short in bracket)
TACANTactical Air Nav.
TBTorpedo Boat
TBD// destroyer
TCTorpedo carriage
TETriple expansion
TER// reciprocating
TFTask Force
TGBTorpedo gunboat
TGTask Group
TLTorpedo launcher
TLC// carriage
TNTTrinitroluene
TSTraining Ship
TTTorpedo Tube
UDTUnderwater Demolition Team
UHFUltra High Frequency
VadmVice Admiral
VCVertical compound
VCE// expansion
VDE/ double expansion
VDSVariable Depth Sonar
VIC/ inverted compound
VLFVery Low Frequency
VQL/ quadruple expansion
VSTOLVertical/short take off/landing
VTE/ triple expansion
VTOLVertical take off/landing
VSE/ Simple Expansion
wksWorks
wlwaterline
WTWireless Telegraphy
xnumber of
YdYard
Organizations
GIUKGreenland-Iceland-UK
BuShipsBureau of Ships
DBMGerman Navy League
GBGreat Britain
DNCDirectorate of Naval Construction
EEZExclusive Economic Zone
FAAFleet Air Arm
FNFLFree French Navy
JMSDFJap.Mar.Self-Def.Force
MDAPMutual Def.Assistance Prog.
MSAMaritime Safety Agency
NATO
RAFRoyal Air Force
RANRoyal Australian Navy
RCNRoyal Canadian Navy
R&DResearch & Development
RNRoyal Navy
RNZNRoyal New Zealand Navy
USSRUnion of Socialist Republics
UE/EECEuropean Union/Comunity
UNUnited Nations Org.
USNUnited States Navy
WaPacWarsaw Pact

⚑ 1870 Fleets
Spanish Navy 1870 Armada Espanola
Numancia (1863)
Tetuan (1863)
Vitoria (1865)
Arapiles (1864)
Zaragosa (1867)
Sagunto (1869)
Mendez Nunez (1869)

Spanish wooden s. frigates (1861-65)
Frigate Tornado (1865)
Frigate Maria de Molina (1868)
Spanish sail gunboats (1861-65)

Austro-Hungarian Navy 1870 K.u.K. Kriegsmarine
Ironclad Kaiser (1850-70)
Drache class BD. Ironclads (1861)
Kaiser Max class BD. Ironclads (1862)
Erzherzog F. Max class BD. Ironclads (1865)
SMS Lissa Ct. Bat. Ships (1869)

SMS Novara Frigate (1850)
SMS Schwarzenberg Frigate (1853)
Radetzky class frigates (1854)
SMS Helgoland Sloop (1867)

Danish Navy 1870 Dansk Marine
Lindormen (1868)

Hellenic Navy 1870 Nautiko Hellenon
Basileos Giorgios (1867)
Basilisa Olga (1869)
Sloop Hellas (1861)

Koninklije Marine 1870 Koninklije Marine
Dutch Screw Frigates & corvettes
De Ruyter Bd Ironclad (1863)
Prins H. der Neth. Turret ship (1866)
Buffel class turret rams (1868)
Skorpioen class turret rams (1868)
Heiligerlee class Monitors (1868)
Bloedhond class Monitors (1869)
Adder class Monitors (1870)
A.H.Van Nassau Frigate (1861)
A.Paulowna Frigate (1867)
Djambi class corvettes (1860)
Amstel class Gunboats (1860)

Marine Française 1870 Marine Nationale
Screw 3-deckers (1850-58)
Screw 2-deckers (1852-59)
Screw Frigates (1849-59)
Screw Corvettes (1846-59)
Screw Fl. Batteries (1855)
Paddle Frigates
Paddle Corvettes
screw sloops
screw gunboats
Sailing ships of the line
Sailing frigates
Sailing corvettes
Sailing bricks

Gloire class Bd. Ironclads (1859)
Couronne Bd. Ironclad (1861)
Magenta class Bd. Ironclads (1861)
Palestro class Flt. Batteries (1862)
Arrogante class Flt. Batteries (1864)
Provence class Bd. Ironclads (1864) Embuscade class Flt. Batteries (1865)
Taureau arm. ram (1865)
Belliqueuse Bd. Ironclad (1865)
Alma Cent. Bat. Ironclads (1867)
Ocean class CT Battery ship (1868)

French converted sailing frigates (1860)
Cosmao class cruisers (1861)
Talisman cruisers (1862)
Resolue cruisers (1863)
Venus class cruisers (1864)
Decres cruiser (1866)
Desaix cruiser (1866)
Limier class cruisers (1867)
Linois cruiser (1867)
Chateaurenault cruiser (1868)
Infernet class Cruisers (1869)
Bourayne class Cruisers (1869)
Cruiser Hirondelle (1869)

Curieux class sloops (1860)
Adonis class sloops (1863)
Guichen class sloops (1865)
Sloop Renard (1866)
Bruix class sloops (1867)
Pique class gunboats (1862)
Hache class gunboats (1862)
Arbalete class gunboats (1866)
Etendard class gunboats (1868)
Revolver class gunboats (1869)

Marinha do Brasil 1870 Marinha do Brasil
Barrozo class (1864)
Brasil (1864)
Tamandare (1865)
Lima Barros (1865)
Rio de Janeiro (1865)
Silvado (1866)
Mariz E Barros class (1866)
Carbal class (1866)

Turkish Ottoman navy 1870 Osmanlı Donanması
Osmanieh class Bd.Ironclads (1864) Assari Tewfik (1868) Assari Shevket class Ct. Ironclads (1868)
Lufti Djelil class CDS (1868)
Avni Illah class cas.ironclads (1869)
Fethi Bulend class cas.ironclads (1870)
Barbette ironclad Idjalleh (1870)
Messudieh class Ct.Bat.ships (1874)
Hamidieh Ct.Bat.Ironclads (1885)
Abdul Kadir Batleships (project)

Ertrogul Frigate (1863)
Selimieh (1865)
Rehberi Tewkik (1875)
Mehmet Selim (1876)
Sloops & despatch vessels

Marina do Peru Marina Do Peru
Monitor Atahualpa (1865)
CT. Bat Independencia (1865)
Turret ship Huascar (1865)
Frigate Apurimac (1855)
Corvette America (1865)
Corvette Union (1865)

Regia Marina 1870 Regia Marina 1870
Formidabile class (1861)
Pr. de Carignano class (1863)
Re d'Italia class (1864)
Regina maria Pia class (1863)
Roma class (1865)
Affondatore turret ram (1865)
Palestro class (1865)
Guerriera class (1866)
Cappelini class (1868)
Sesia DV (1862)
Esploratore class DV (1863)
Vedetta DV (1866)
Imperial Japanese navy 1870 Nihhon Kaigun
Ironclad Ruyjo (1864)
Ironclad Kotetsu (1868)
Frigate Fujiyama (1864)
Frigate Kasuga (1863)
Corvette Asama (1869)
Gunboat Raiden (1856)
Gunboat Chiyodogata (1863)
Teibo class GB (1866)
Gunboat Mushun (1865)
Gunboat Hosho (1868)
Prussian Navy 1870 Preußische Marine
Prinz Adalbert (1864)
Arminius (1864)
Friedrich Carl (1867)
Kronprinz (1867)
K.Whilhelm (1868)
Arcona class Frigates (1858)
Nymphe class Frigates (1863)
Augusta class Frigates (1864)
Jäger class gunboats (1860)
Chamaleon class gunboats (1860)
Russian mperial Navy 1870 Russkiy Flot
Ironclad Sevastopol (1864)
Ironclad Petropavlovsk (1864)
Ironclad Smerch (1864)
Pervenetz class (1863)
Charodeika class (1867)
Admiral Lazarev class (1867)
Ironclad Kniaz Pojarski (1867)
Bronenosetz class monitors (1867)
Admiral Chichagov class (1868)
S3D Imperator Nicolai I (1860)
S3D Sinop (1860)
S3D Tsessarevich (1860)
Russian screw two-deckers (1856-59)
Russian screw frigates (1854-61)
Russian screw corvettes (1856-60)
Russian screw sloops (1856-60)
Varyag class Corvettes (1862)
Almaz class Sloops (1861)
Opyt TGBT (1861)
Sobol class TGBT (1863)
Pishtchal class TGBT (1866)
Swedish Navy 1870 Svenska marinen
Ericsson class monitors (1865)
Frigate Karl XIV (1854)
Frigate Stockholm (1856)
Corvette Gefle (1848)
Corvette Orädd (1853)
Norwegian Navy 1870 Søværnet
Skorpionen class (1866)
Frigate Stolaf (1856)
Frigate Kong Sverre (1860)
Frigate Nordstjerna (1862)
Frigate Vanadis (1862)
Glommen class gunboats (1863)
⚑ 1890 Fleets
Argentinian Navy 1898 Armada de Argentina
Parana class (1873)
La Plata class (1875)
Pilcomayo class (1875)
Ferre class (1880)

Austro-Hungarian Navy 1898 K.u.K. Kriegsmarine

Custoza (1872)
Erzherzog Albrecht (1872)
Kaiser (1871)
Kaiser Max class (1875)
Tegetthoff (1878)

Radetzky(ii) class (1872)
SMS Donau(ii) (1874)
SMS Donau(iii) (1893)

Erzherzog Friedrich class (1878)
Saida (1878)
Fasana (1870)
Aurora class (1873)

Chinese Imperial Navy 1898 Imperial Chinese Navy

Hai An class frigates (1872)
Danish Navy 1898 Dansk Marine

Tordenskjold (1880)
Iver Hvitfeldt (1886)
Skjold (1896)
Cruiser Fyen (1882)
Cruiser Valkyrien (1888)

Hellenic Navy 1898 Nautiko Hellenon
Haitian Navy 1914Marine Haitienne

Gunboat St Michael (1970)
Gunboat "1804" (1875)
Gunboat Dessalines (1883)
Gunboat Toussaint Louverture (1886)
Koninklije Marine 1898 Koninklije Marine
Konigin der Netherland (1874)
Draak, monitor (1877)
Matador, monitor (1878)
R. Claeszen, monitor (1891)
Evertsen class CDS (1894)
Atjeh class cruisers (1876)
Cruiser Sumatra (1890)
Cruiser K.W. Der. Neth (1892)
Banda class Gunboats (1872)
Pontania class Gunboats (1873)
Gunboat Aruba (1873)
Hydra Gunboat class (1873)
Batavia class Gunboats (1877)
Wodan Gunboat class (1877)
Ceram class Gunboats (1887)
Combok class Gunboats (1891)
Borneo Gunboat (1892)
Nias class Gunboats (1895)
Koetei class Gunboats (1898)
Dutch sloops (1864-85)

Marine Française 1898 Marine Nationale
Friedland CT Battery ship (1873)
Richelieu CT Battery ship (1873)
Colbert class CT Battery ships (1875)
Redoutable CT Battery ship (1876)
Courbet class CT Battery ships (1879)
Amiral Duperre barbette ship (1879)
Terrible class barbette ships (1883)
Amiral Baudin class barbette ships (1883)
Barbette ship Hoche (1886)
Marceau class barbette ships (1888)
Cerbere class Arm.Ram (1870)
Tonnerre class Br.Monitors (1875)
Tempete class Br.Monitors (1876)
Tonnant ironclad (1880)
Furieux ironclad (1883)
Fusee class Arm.Gunboats (1885)
Acheron class Arm.Gunboats (1885)
Jemmapes class (1892)
Bouvines class (1892)

La Galissonière Cent. Bat. Ironclads (1872)
Bayard class barbette ships (1879)
Vauban class barbette ships (1882)
Prot. Cruiser Sfax (1884)
Prot. Cruiser Tage (1886)
Prot. Cruiser Amiral Cécille (1888)
Prot. Cruiser Davout (1889)
Forbin class Cruisers (1888)
Troude class Cruisers (1888)
Alger class Cruisers (1891)
Friant class Cruisers (1893)
Prot. Cruiser Suchet (1893)
Descartes class Cruisers (1893)
Linois class Cruisers (1896)
D'Assas class Cruisers (1896)
Catinat class Cruisers (1896)

R. de Genouilly class Cruisers (1876)
Cruiser Duquesne (1876)
Cruiser Tourville (1876)
Cruiser Duguay-Trouin (1877)
Laperouse class Cruisers (1877)
Villars class Cruisers (1879)
Cruiser Iphigenie (1881)
Cruiser Naiade (1881)
Cruiser Arethuse (1882)
Cruiser Dubourdieu (1884)
Cruiser Milan (1884)

Parseval class sloops (1876)
Bisson class sloops (1874)
Epee class gunboats (1873)
Crocodile class gunboats (1874)
Tromblon class gunboats (1875)
Condor class Torpedo Cruisers (1885)
G. Charmes class gunboats (1886)
Inconstant class sloops (1887)
Bombe class Torpedo Cruisers (1887)
Wattignies class Torpedo Cruisers (1891)
Levrier class Torpedo Cruisers (1891)

Marinha do Brasil 1898 Marinha do Brasil
Siete de Setembro class (1874)
Riachuleo class (1883)
Aquidaban class (1885)

Marina de Mexico 1898 Mexico
GB Indipendencia (1874)
GB Democrata (1875)

Turkish Ottoman navy 1898 Osmanlı Donanması
Cruiser Heibtnuma (1890)
Cruiser Lufti Humayun (1892)
Cruiser Hadevendighar (1892)
Shadieh class cruisers (1893)
Turkish TBs (1885-94)

Regia Marina 1898 Regia Marina Pr. Amadeo class (1871)
Caio Duilio class (1879)
Italia class (1885)
Ruggero di Lauria class (1884)
Carracciolo (1869)
Vettor Pisani (1869)
Cristoforo Colombo (1875)
Flavio Goia (1881)
Amerigo Vespucci (1882)
C. Colombo (ii) (1892)
Pietro Micca (1876)
Tripoli (1886)
Goito class (1887)
Folgore class (1887)
Partenope class (1889)
Giovanni Bausan (1883)
Etna class (1885)
Dogali (1885)
Piemonte (1888)
Staffeta (1876)
Rapido (1876)
Barbarigo class (1879)
Messagero (1885)
Archimede class (1887)
Guardiano class GB (1874)
Scilla class GB (1874)
Provana class GB (1884)
Curtatone class GB (1887)
Castore class GB (1888)

Imperial Japanese navy 1898 Nihhon Kaigun
Ironclad Fuso (1877)
Kongo class Ironclads (1877)

Cruiser Tsukushi (1880)
Cruiser Takao (1888)
Cruiser Yaeyama (1889)
Cruiser Chishima (1890)
Cruiser Tatsuta (1894)
Cruiser Miyako (1898)

Frigate Nisshin (1869)
Frigate Tsukuba (acq.1870)
Kaimon class CVT (1882)
Katsuragi class SCVT (1885)
Sloop Seiki (1875)
Sloop Amagi (1877)
Corvette Jingei (1876)
Gunboat Banjo (1878)
Maya class GB (1886)
Gunboat Oshima (1891)
German Navy 1898 Kaiserliche Marine

Ironclad Hansa (1872)
G.Kurfürst class (1873)
Kaiser class (1874)
Sachsen class (1877)
Ironclad Oldenburg (1884)

Ariadne class CVT (1871)
Leipzig class CVT (1875)
Bismarck class CVT (1877)
Carola class CVT (1880)
Corvette Nixe (1885)
Corvette Charlotte (1885)
Schwalbe class Cruisers (1887)
Bussard class (1890)

Aviso Zieten (1876)
Blitz class Avisos (1882)
Aviso Greif (1886)
Wacht class Avisos (1887)
Meteor class Avisos (1890)
Albatross class GBT (1871)
Cyclop GBT (1874)
Otter GBT (1877)
Wolf class GBT (1878)
Habitch class GBT (1879)
Hay GBT (1881)
Eber GBT (1881)
Rhein class Monitors (1872)
Wespe class Monitors (1876)
Brummer class Arm.Steamers (1884)
Russian Imperial Navy 1898 Russkiy Flot

Petr Velikiy (1872)
Ekaterina class ICL (1886)
Imperator Alexander class ICL (1887)
Ironclad Gangut (1890)
Admiral Ushakov class (1893)
Navarin (1893)
Petropavlovsk class (1894)
Sissoi Veliky (1896)

Minin (1866)
G.Admiral class (1875)
Pamiat Merkuria (1879)
V.Monomakh (1882)
D.Donskoi (1883)
Adm.Nakhimov (1883)
Vitiaz class (1884)
Pamiat Azova (1886)
Adm.Kornilov (1887)
Rurik (1895)
Svetlana (1896)

Gunboat Ersh (1874)
Kreiser class sloops (1875)
Gunboat Nerpa (1877)
Burun class Gunboats (1879)
Sivuch class Gunboats (1884)
Korietz class Gunboats (1886)
Kubanetz class Gunboats (1887)
TGBT Lt.Ilin (1886)
TGBT Kp.Saken (1889)
Kazarski class TGBT (1889)
Grozyaschi class AGBT (1890)
Gunboat Khrabri (1895)
T.Gunboat Abrek (1896)
Amur class minelayers (1898)
Marina do Peru Marina Do Peru

Lima class Cruisers (1880)
Chilean TBs (1879)

Swedish Navy 1898 Svenska Marinen
Monitor Loke (1871)
Svea class CDS (1886)
Berserk class (1873)
Sloop Balder (1870)
Blenda class GB (1874)
Urd class GB (1877)
Gunboat Edda (1885)
Norwegian Navy 1898 Søværnet
Lindormen (1868)
Gorm (1870)
Odin (1872)
Helgoland (1878)
Tordenskjold (1880)
Iver Hvitfeldt (1886)

Royal Navy 1898 Royal Navy
HMS Hotspur (1870)
HMS Glatton (1871)
Devastation classs (1871)
Cyclops class (1871)
HMS Rupert (1874)
Neptune class (1874)
HMS Dreadnought (1875)
HMS Inflexible (1876)
Agamemnon class (1879)
Conqueror class (1881)
Colossus class (1882)
Admiral class (1882)
Trafalgar class (1887)
Victoria class (1890)
Royal Sovereign class (1891)
Centurion class (1892)
HMS Renown (1895)

HMS Shannon (1875)
Nelson class (1876)
Iris class (1877)
Leander class (1882)
Imperieuse class (1883)
Mersey class (1885)
Surprise class (1885)
Scout class (1885)
Archer class (1885)
Orlando class (1886)
Medea class (1888)
Barracouta class (1889)
Barham class (1889)
Pearl class (1889)

Spanish Navy 1898 Armada 1898
Ironclad Pelayo (1887)

Infanta Maria Teresa class (1890)
Emperador Carlos V (1895)
Cristobal Colon (1897)
Princesa de Asturias (1896)
Aragon class (1879)
Velasco class (1881)
Isla de Luzon (1886)
Alfonso XII class (1887)
Reina Regentes class (1887)

Destructor class (1886)
Temerario class (1891)
TGunboat Filipinas (1892)
De Molina class (1896)
Furor class (1896)
Audaz class (1897)
Spanish TBs (1878-87)
Fernando class gunboats (1875)
Concha class gunboats (1883)

US Navy 1898 1898 US Navy
USS Maine (1889)
USS Texas (1892)
Indiana class (1893)
USS Iowa (1896)

Amphitrite class (1876)
USS Puritan (1882)
USS Monterey (1891)

Atlanta class (1884)
USS Chicago (1885)
USS Charleston (1888)
USS Baltimore (1888)
USS Philadelphia (1889)
USS San Francisco (1889)
USS Newark (1890)
USS New York (1891)
USS Olympia (1892)
Cincinatti class (1892)
Montgomery class (1893)
Columbia class (1893)
USS Brooklyn (1895)

USS Vesuvius (1888)
USS Katahdin (1893)
USN Torpedo Boats (1886-1901)
GB USS Dolphin (1884)
Yorktown class GB (1888)
GB USS Petrel (1888)
GB USS Bancroft (1892)
Machias class GB (1891)
GB USS Nashville (1895)
Wilmington class GB (1895)
Annapolis class GB (1896)
Wheeling class GB (1897)
Small gunboats (1886-95)
St Louis class AMC (1894)
Harvard class AMC (1888)
USN Armoured Merchant Cruisers
USN Armed Yachts

WW1

☉ Entente Fleets

British ww1 Royal Navy
WW1 British Battleships
Centurion class (1892)
Majestic class (1894)
Canopus class (1897)
Formidable class (1898)
London class (1899)
Duncan class (1901)
King Edward VII class (1903)
Swiftsure class (1903)
Lord Nelson class (1906)
HMS Dreadnought (1906)
Bellorophon class (1907)
St Vincent class (1908)
HMS Neptune (1909)
Colossus class (1910)
Orion class (1911)
King George V class (1911)
Iron Duke class (1912)
Queen Elizabeth class (1913)
HMS Canada (1913)
HMS Agincourt (1913)
HMS Erin (1915)
Revenge class (1915)
N3 class (1920)

WW1 British Battlecruisers
Invincible class (1907)
Indefatigable class (1909)
Lion class (1910)
HMS Tiger (1913)
Renown class (1916)
Courageous class (1916)
G3 class (1918)

ww1 British cruisers
Blake class (1889)
Edgar class (1890)
Powerful class (1895)
Diadem class (1896)
Cressy class (1900)
Drake class (1901)
Monmouth class (1901)
Devonshire class (1903)
Duke of Edinburgh class (1904)
Warrior class (1905)
Minotaur class (1906)
Hawkins class (1917)

Apollo class (1890)
Astraea class (1893)
Eclipse class (1894)
Arrogant class (1896)
Pelorus class (1896)
Highflyer class (1898)
Gem class (1903)
Adventure class (1904)
Forward class (1904)
Pathfinder class (1904)
Sentinel class (1904)
Boadicea class (1908)
Blonde class (1910)
Active class (1911)
'Town' class (1909-1913)
Arethusa class (1913)
'C' class series (1914-1922)
'D' class (1918)
'E' class (1918)

WW1 British Seaplane Carriers
HMS Ark Royal (1914)
HMS Campania (1893)
HMS Argus (1917)
HMS Furious (1917)
HMS Vindictive (1918)
HMS Hermes (1919)

WW1 British Destroyers
River class (1903)
Cricket class (1906)
Tribal class (1907)
HMS Swift (1907)
Beagle class (1909)
Acorn class (1910)
Acheron class (1911)
Acasta class (1912)
Laforey class (1913)
M/repeat M class (1914)
Faulknor class FL (1914)
T class (1915)
Parker class FL (1916)
R/mod R class (1916)
V class (1917)
V class FL (1917)
Shakespeare class FL (1917)
Scott class FL (1917)
W/mod W class (1917)
S class (1918)

WW1 British Torpedo Boats
125ft series (1885)
140ft series (1892)
160ft series (1901)
27-knotters (1894)
30-knotters (1896)
33-knotters (1896)

WW1 British Submarines
Nordenfelt Submarines (1885)
WW1 British Monitors
Flower class sloops
British Gunboats of WWI
British P-Boats (1915)
Kil class (1917)
British ww1 Minesweepers
Z-Whaler class patrol crafts
British ww1 CMB
British ww1 Auxiliaries

✠ Central Empires

⚑ Neutral Countries

Europe
Bulgarian Navy Bulgaria
Cruiser Nadezhda (1898)
Drski class TBs (1906)
Danish Navy 1914 Denmark
Skjold class (1896)
Herluf Trolle class (1899)
Herluf Trolle (1908)
Niels Iuel (1918)
Hekla class cruisers (1890)
Valkyrien class cruisers (1888)
Fyen class crusiers (1882)
Danish TBs (1879-1918)
Danish Submarines (1909-1920)
Danish Minelayer/sweepers

Greek Royal Navy Greece
Kilkis class
Giorgios Averof class

Dutch Empire Navy 1914 Netherlands
Eversten class (1894)
Konigin Regentes class (1900)
De Zeven Provincien (1909)
Dutch dreadnought (project)

Holland class cruisers (1896)
Fret class destroyers
Dutch Torpedo boats
Dutch gunboats
Dutch submarines
Dutch minelayers

Norwegian Navy 1914 Norway
Almirante Grau class (1906)
Ferre class subs. (1912)

Portuguese navy 1914 Portugal
Coastal Battleship Vasco da Gama (1875)
Cruiser Adamastor (1896)
Sao Gabriel class (1898)
Cruiser Dom Carlos I (1898)
Cruiser Rainha Dona Amelia (1899)
Portuguese ww1 Destroyers
Portuguese ww1 Submersibles
Portuguese ww1 Gunboats

Romanian Navy 1914 Romania

Elisabeta (1885)
Spanish Armada Spain
España class Battleships (1912)
Velasco class (1885)
Ironclad Pelayo (1887)
Alfonso XII class (1887)
Cataluna class (1896)
Plata class (1898)
Estramadura class (1900)
Reina Regentes class (1906)
Spanish Destroyers
Spanish Torpedo Boats
Spanish Sloops/Gunboats
Spanish Submarines
Spanish Armada 1898
Swedish Navy 1914 Sweden
Svea classs (1886)
Oden class (1896)
Dristigheten (1900)
Äran class (1901)
Oscar II (1905)
Sverige class (1915)
J. Ericsson class (1865)
Gerda class (1871)
Berserk (1873)
HMS Fylgia (1905)
Clas Fleming class (1912)
Swedish Torpedo cruisers
Swedish destroyers
Swedish Torpedo Boats
Swedish gunboats
Swedish submarines


WW2

✪ Allied ww2 Fleets

US ww2 US Navy
WW2 American Battleships
Wyoming class (1911)
New York class (1912)
Nevada class (1914)
Pennsylvania class (1915)
New Mexico class (1917)
Tennessee Class (1919)
Colorado class (1921)
North Carolina class (1940)
South Dakota class (1941)
Iowa class (1942)
Montana class (cancelled)

WW2 American Cruisers
Omaha class cruisers (1920)
Pensacola class heavy Cruisers (1928)
Northampton class heavy cruisers (1929)
Portland class heavy cruisers (1931)
New Orleans class cruisers (1933)
Brooklyn class cruisers (1936)
USS Wichita (1937)
Atlanta class light cruisers (1941)
Cleveland class light Cruisers (1942)
Baltimore class heavy cruisers (1942)
Alaska class heavy cruisers (1944)

WW2 USN Aircraft Carriers
USS Langley (1920)
Lexington class CVs (1927)
USS Ranger (CV-4)
USS Wasp (CV-7)
Yorktown class aircraft carriers (1936)
Long Island class (1940)
Independence class CVs (1942)
Essex class CVs (1942)
Bogue class CVEs (1942)
Sangamon class CVEs (1942)
Casablanca class CVEs (1942)
Commencement Bay class CVEs (1944)
Midway class CVs (1945)
Saipan class CVs (1945)

WW2 American destroyers
Wickes class (1918)
Clemson class (1920)
Farragut class (1934)
Porter class (1935)
Mahan class (1935)
Gridley class (1936)
Bagley class (1936)
Somers class (1937)
Benham class (1938)
Sims class (1938)
Benson class (1939)
Fletcher class (1942)
Sumner class (1943)
Gearing class (1945)

GMT Evarts class (1942)
TE Buckley class (1943)
TEV/WGT Rudderow classs (1943)
DET/FMR Cannon class
Asheville/Tacoma class

WW2 American Submarines
Barracuda class
USS Argonaut
Narwhal class
USS Dolphin
Cachalot class
Porpoise class
Shark class
Perch class
Salmon class
Sargo class
Tambor class
Mackerel class
Gato Class

USS Terror (1941)
Raven class Mnsp (1940)
Admirable class Mnsp (1942)
Eagle class sub chasers (1918)
PC class sub chasers
SC class sub chasers
PCS class sub chasers
YMS class Mot. Mnsp
PT-Boats
ww2 US gunboats
ww2 US seaplane tenders
USS Curtiss ST (1940)
Currituck class ST
Tangier class ST
Barnegat class ST

US Coat Guardships
Lake class
Northland class
Treasury class
Owasco class
Wind class
Algonquin class
Thetis class
Active class

US Amphibious ships & crafts
US Amphibious Operations
Doyen class AT
Harris class AT
Dickman class AT
Bayfield class AT
Windsor class AT
Ormsby class AT
Funston class AT
Sumter class AT
Haskell class AT
Andromeda class AT
Gilliam class AT
APD-1 class LT
APD-37 class LT
LSV class LS
LSD class LS
Landing Ship Tank
LSM class LS
LSM(R) class SS
LCI(L) LC
LCT(6) LC
LCV class LC
LCVP class LC
LCM(3) class LC
LCP(L) class LC
LCP(R) class SC
LCL(L)(3) class FSC
LCS(S) class FSC
British ww2 Royal Navy

WW2 British Battleships
Queen Elisabeth class (1913)
Revenge class (1915)
Nelson class (1925)
King Georges V class (1939)
Lion class (Started)
HMS Vanguard (1944)
Renown class (1916)
HMS Hood (1920)

WW2 British Cruisers
British C class cruisers (1914-1922)
Hawkins class cruisers (1917)
British D class cruisers (1918)
Enterprise class cruisers (1919)
HMS Adventure (1924)
County class cruisers (1926)
York class cruisers (1929)
Surrey class cruisers (project)
Leander class cruisers (1931)
Arethusa class cruisers (1934)
Perth class cruisers (1934)
Town class cruisers (1936)
Dido class cruisers (1939)
Abdiel class cruisers (1939)
Fiji class cruisers (1941)
Bellona class cruisers (1942)
Swiftsure class cruisers (1943)
Tiger class cruisers (1944)

WW2 British Aircraft Carriers
Courageous class aircraft carriers (1928)
HMS Ark Royal (1937)
HMS Eagle (1918)
HMS Furious (1917)
HMS Hermes (1919)
Illustrious class (1939)
HMS Indomitable (1940)
Implacable class (1942)
Malta class (project)
HMS Unicorn (1941)
Colossus class (1943)
Majestic class (1944)
Centaur class (started 1944)

HMS Archer (1939)
HMS Argus (1917)
Avenger class (1940)
Attacker class (1941)
HMS Audacity (1941)
HMS Activity (1941)
HMS Pretoria Castle (1941)
Ameer class (1942)
Merchant Aircraft Carriers (1942)
Vindex class (1943)
WW2 British Destroyers
Shakespeare class (1917)
Scott class (1818)
V class (1917)
S class (1918)
W class (1918)
A/B class (1926)
C/D class (1931)
G/H/I class (1935)
Tribal class (1937)
J/K/N class (1938)
Hunt class DE (1939)
L/M class (1940)
O/P class (1942)
Q/R class (1942)
S/T/U//V/W class (1942)
Z/ca class (1943)
Ch/Co/Cr class (1944)
Battle class (1945)
Weapon class (1945)
WW2 British submarines
L9 class (1918)
HMS X1 (1923)
Oberon class (1926)
Parthian class (1929)
Rainbow class (1930)
Thames class (1932)
Swordfish class (1932)
HMS Porpoise (1932)
Grampus class (1935)
Shark class (1934)
Triton class (1937)
Undine class (1937)
U class (1940)
S class (1941)
T class (1941)
X-Craft midget (1942)
A class (1944)
WW2 British Amphibious Ships and Landing Crafts
WW2 British MTB/gunboats.
WW2 British Gunboats

WW2 British Sloops
WW2 British Frigates
WW2 British Corvettes
WW2 British Misc.
Roberts class monitors (1941)
Halcyon class minesweepers (1933)
Bangor class minesweepers (1940)
Bathurst class minesweepers (1940)
Algerine class minesweepers (1941)
Motor Minesweepers (1937)
ww2 British ASW trawlers
Basset class trawlers (1935)
Tree class trawlers (1939)
HMS Albatross seaplane carrier
WW2 British river gunboats

HMS Guardian netlayer
HMS Protector netlayer
HMS Plover coastal mines.
Medway class sub depot ships
HMS Resource fleet repair
HMS Woolwhich DD depot ship
HMS Tyne DD depot ship
Maidstone class sub depot ships
HmS Adamant sub depot ship

Athene class aircraft transport
British ww2 AMCs
British ww2 OBVs
British ww2 ABVs
British ww2 Convoy Escorts
British ww2 APVs
British ww2 SSVs
British ww2 SGAVs
British ww2 Auxiliary Mines.
British ww2 CAAAVs
British ww2 Paddle Mines.
British ww2 MDVs
British ww2 Auxiliary Minelayers
British ww2 armed yachts

✙ Axis ww2 Fleets

Japan ww2 Imperial Japanese Navy
WW2 Japanese Battleships
Kongō class Fast Battleships (1912)
Fuso class battleships (1915)
Ise class battleships (1917)
Nagato class Battleships (1919)
Yamato class Battleships (1941)
B41 class Battleships (project)

WW2 Japanese cruisers
Tenryū class cruisers (1918)
Kuma class cruisers (1919)
Nagara class (1921)
Sendai class Cruisers (1923)
IJN Yūbari (1923)
Furutaka class Cruisers (1925)
Aoba class heavy cruisers (1926)
Nachi class Cruisers (1927)
Takao class cruisers (1930)
Mogami class cruisers (1934)
Tone class cruisers (1937)
Katori class cruisers (1939)
Agano class cruisers (1941)
Oyodo (1943)

Seaplane & Aircraft Carriers
IJN Hōshō (1921)
IJN Akagi (1925)
IJN Kaga (1927)
IJN Ryujo (1931)
IJN Soryu (1935)
IJN Hiryu (1937)
Shokaku class (1940)
Zuiho class (1937)
Ruyho (1933)
Hiyo class (1941)
Chitose class (comp. 1943)
IJN Taiho (1944)
IJN Shinano (1944)
Unryu class (1944)
IJN Ibuki (1942)

Taiyo class (1940)
IJN Kaiyo (1938)
IJN Shinyo (1934)

Notoro (1920)
Kamoi (1922)
Chitose class (1936)
Mizuho (1938)
Nisshin (1939)

IJN AMCs
IJN Aux. Seaplane tenders
Akistushima (1941)
Shimane Maru class (1944)
Yamashiro Maru class (1944)

Imperial Japanese Navy Aviation

WW2 Japanese Destroyers
Mutsuki class (1925)
Fubuki class (1927)
Akatsuki class (1932)
Hatsuharu class (1932)
Shiratsuyu class (1935)
Asashio class (1936)
Kagero class (1938)
Yugumo class (1941)
Akitsuki class (1941)
IJN Shimakaze (1942)

WW2 Japanese Submarines
KD1 class (1921)
Koryu class
Kaiten class
Kairyu class
IJN Midget subs

WW2 Japanese Amphibious ships/Crafts
Shinshu Maru class (1935)
Akistu Maru class (1941)
Kumano Maru class (1944)
SS class LS (1942)
T1 class LS (1944)
T101 class LS (1944)
T103 class LS (1944)
Shohatsu class LC (1941)
Chuhatsu class LC (1942)
Moku Daihatsu class (1942)
Toku Daihatsu class (1944)

WW2 Japanese minelayers
IJN Armed Merchant Cruisers
WW2 Japanese Escorts
Tomozuru class (1933)
Otori class (1935)
Matsu class (1944)
Tachibana class (1944)
Ioshima class (1944)
WW2 Japanese Sub-chasers
WW2 Japanese MLs
Shinyo class SB

⚑ Neutral Navies

✈ Naval Aviation

Latest entries WW1 CW
naval aviation USN aviation
Aeromarine 40 (1919)
Douglas DT (1921)
Naval Aircraft Factory PT (1922)
Loening OL (1923)
Huff-Daland TW-5 (1923)
Martin MO (1924)
Consolidated NY (1926)
Vought FU (1927)
Vought O2U/O3U Corsair (1928)
Berliner-Joyce OJ (1931)
Curtiss SOC seagull (1934)
Grumman FF (1931)
Grumman F2F (1933)
Grumman F3F (1935)
Northrop BT-1 (1935)
Vultee V-11 (1935)
Grumman J2F Duck (1936)
Curtiss SBC Helldiver (1936)
Vought SB2U Vindicator (1936)
Brewster F2A Buffalo (1937)
Douglas TBD Devastator (1937)
Vought Kingfisher (1938)
Curtiss SO3C Seamew (1939)
Cessna AT-17 Bobcat (1939)
Douglas SBD Dauntless (1939)
Grumman F4F Wildcat (1940)
Northrop N-3PB Nomad (1941)
Brewster SB2A Buccaneer (1941)
Grumman TBF/TBM Avenger (1941)
Consolidated TBY Sea Wolf (1941)
Grumman F6F Hellcat (1942)
Vought F4U Corsair (1942)
Curtiss SB2C Helldiver (1942)
Curtiss SC Seahawk (1944)
Douglas BTD Destroyer (1944)
Grumman F7F Tigercat (1943)
Grumman F8F Bearcat (1944)
Ryan FR-1 Fireball (1944)
Douglas XTB2D-1 Skypirate (1945)
Douglas AD-1 Skyraider (1945)

Naval Aircraft Factory PN (1925)
Douglas T2D (1927)
Consolidated P2Y (1929)
Hall PH (1929)
Douglas PD (1929)
Douglas Dolphin (1931)
General Aviation PJ (1933)
Consolidated PBY Catalina (1935)
Fleetwings Sea Bird (1936)
Sikorsky VS-44 (1937)
Grumman G-21 Goose (1937)
Consolidated PB2Y Coronado (1937)
Beechcraft M18 (1937)
Sikorsky JRS (1938)
Boeing 314 Clipper (1938)
Martin PBM Mariner (1939)
Grumman G-44 Wigeon (1940)
Martin Mars (1943)
Goodyear GA-2 Duck (1944)
Edo Ose (1945)
Hugues Hercules (1947)

⚔ WW2 Naval Battles


The Cold War

Royal Navy Royal Navy
Cold War Aircraft Carriers
Centaur class (1947)
HMS Victorious (1950)
HMS Eagle (1946)
HMS Ark Royal (1950)
HMS Hermes (1953)
CVA-01 class (1966 project)
Invincible class (1977)

Cold War Cruisers
Tiger class (1945)

Destroyers
Daring class (1949)
1953 design (project)
Cavendish class (1944)
Weapon class (1945)
Battle class (1945)
FADEP program (1946)
County class GMD (1959)
Bristol class GMD (1969)
Sheffield class GMD (1971)
Manchester class GMD (1980)
Type 43 GMD (1974)

British cold-war Frigates
Rapid class (1942)
Tenacious class (1941)
Whitby class (1954)
Blackwood class (1953)
Leopard class (1954)
Salisbury class (1953)
Tribal class (1959)
Rothesay class (1957)
Leander class (1961)
BB Leander class (1967)
HMS Mermaid (1966)
Amazon class (1971)
Broadsword class (1976)
Boxer class (1981)
Cornwall class (1985)
Duke class (1987)

British cold war Submarines
T (conv.) class (1944)
T (Stream) class (1945)
A (Mod.) class (1944)
Explorer class (1954)
Strickleback class (1954)
Porpoise class (1956)
Oberon class (1959)
HMS Dreanought SSN (1960)
Valiant class SSN (1963)
Resolution class SSBN (1966)
Swiftsure class SSN (1971)
Trafalgar class SSN (1981)
Upholder class (1986)
Vanguard class SSBN (started)

Assault ships
Fearless class (1963)
HMS Ocean (started)
Sir Lancelot LLS (1963)
Sir Galahad (1986)
Ardennes/Avon class (1976)
Brit. LCVPs (1963)
Brit. LCM(9) (1980)

Minesweepers/layers
Ton class (1952)
Ham class (1947)
Ley class (1952)
HMS Abdiel (1967)
HMS Wilton (1972)
Hunt class (1978)
Venturer class (1979)
River class (1983)
Sandown class (1988)

Misc. ships
HMS Argus ATS (1988)
Ford class SDF (1951)
Cormorant class (1985)
Kingfisger class (1974)
HMS Jura OPV (1975)
Island class OPVs (1976)
HMS Speedy PHDF (1979)
Castle class OPVs (1980)
Peacock class OPVs (1982)
MBT 538 class (1948)
Gay class FACs (1952)
Dark class FACs (1954)
Bold class FACs (1955)
Brave class FACs (1957)
Tenacity class PCs (1967)
Brave class FPCs (1969)
Sovietskaya Flota Sovietskiy flot
Cold War Soviet Cruisers (1947-90)
Chapayev class (1945)
Kynda class (1961)
Kresta I class (1964)
Kresta II class (1968)
Kara class (1969)
Kirov class (1977)
Slava class (1979)

Moksva class (1965)
Kiev class (1975)
Kusnetsov class aircraft carriers (1988)

Cold War Soviet Destroyers
Skoryi class destroyers (1948)
Neustrashimyy (1951)
Kotlin class (1953)
Krupny class (1959)
Kashin class (1963)
Sovremenny class (1978)
Udaloy class (1980)
Project Anchar DDN (1988)

Soviet Frigates
Kola class (1951)
Riga class (1954)
Petya class (1960)
Mirka class (1964)
Grisha class (1968)
Krivak class (1970)
Koni class (1976)
Neustrashimyy class (1988)

Soviet Missile Corvettes
Poti class (1962)
Nanuchka class (1968)
Pauk class (1978)
Tarantul class (1981)
Dergach class (1987)
Svetlyak class (1989)

Cold War Soviet Submarines
Whiskey SSK (1948)
Zulu SSK (1950)
Quebec SSK (1950)
Romeo SSK (1957)
Foxtrot SSK (1963)
Tango class (1972)
November SSN (1957)
Golf SSB (1958)
Hotel SSBN (1959)
Echo I SSGN (1959)
Echo II SSGN (1961)
Juliett SSG (1962)
Yankee SSBN (1966)
Victor SSN I (1965)
Alfa SSN (1967)
Charlie SSGN (1968)
Papa SSGN (1968)
Delta I SSBN (1972)
Delta II SSBN (1975)
Delta III SSBN (1976)
Delta IV SSBN (1980)
Typhoon SSBN (1980)
Victor II SSN (1971)
Victor III SSN (1977)
Oscar SSGN (1980)
Sierra SSN (1982)
Mike SSN (1983)
Akula SSN (1984)
Kilo SSK (1986)

Soviet Naval Air Force
Kamov Ka-10 Hat
Kamov Ka-15 Hen
Kamov Ka-18 Hog
Kamov Ka-25 Hormone
Kamov Ka-27 Helix
Mil Mi-8 Hip
Mil Mi-14 H?
Mil Mi-4 Hound

Yakovlev Yak-38
Sukhoi Su-17
Sukhoi Su-24

Ilyushin Il-28 Beagle
Myasishchev M-4 Bison
Tupolev Tu-14 Bosun
Tupolev Tu-142
Ilyushin Il-38
Tupolev Tu-16
Antonov An-12
Tupolev Tu-22
Tupolev Tu-95
Tupolev Tu-22M
Tupolev Tu-16
Tupolev Tu-22

Beriev Be-6 Madge
Beriev Be-10 Mallow
Beriev Be-12
Lun class Ekranoplanes
A90 Orlan Ekranoplanes

Soviet MTBs/PBs/FACs
P2 class FACs
P4 class FACs
P6 class FACs
P8 class FACs
P10 class FACs
Komar class FACs (1960)
Project 184 FACs
OSA class FACs
Shershen class FACs
Mol class FACs
Turya class HFL
Matka class HFL
Pchela class FACs
Sarancha class HFL
Babochka class HFL
Mukha class HFL
Muravey class HFL

MO-V sub-chasers
MO-VI sub-chasers
Stenka class sub-chasers
kronstadt class PBs
SO-I class PBs
Poluchat class PBs
Zhuk clas PBs
MO-105 sub-chasers

Project 191 River Gunboats
Shmel class river GB
Yaz class river GB
Piyavka class river GB
Vosh class river GB
Saygak class river GB

Soviet Minesweepers
T43 class
T58 class
Yurka class
Gorya class
T301 class
Project 255 class
Sasha class
Vanya class
Zhenya class
Almaz class
Sonya class
TR40 class
K8 class
Yevgenya class
Olya class
Lida class
Andryusha class
Ilyusha class
Alesha class
Rybak class
Baltika class
SChS-150 class
Project 696 class

Soviet Amphibious ships
MP 2 class
MP 4 class
MP 6 class
MP 8 class
MP 10 class
Polocny class
Ropucha class
Alligator class
Ivan Rogov class
Aist class HVC
Pomornik class HVC
Gus class HVC
T-4 class LC
Ondatra class LC
Lebed class HVC
Tsaplya class HVC
Utenov class
US Navy USN (1990)
Aircraft carriers
United States class (1950)
Essex SBC-27 (1950s)
Midway class (mod)
Forrestal class (1954)
Kitty Hawk class (1960)
USS Enterprise (1960)
Nimitz Class (1972)

Cruisers
Salem Class (1947)
Worcester Class (1948)
USS Norfolk (1953)
Boston Class (1955)
Galveston Class (1958)
Albany Class (1962)
USS Long Beach (1960)
Leahy Class (1961)
USS Bainbridge (1961)
Belknap Class (1963)
USS Truxtun (1964)
California Class (1971)
Virginia Class (1974)
CSGN Class (1976)
Ticonderoga Class (1981)

Destroyers
Mitscher class (1952)
Fletcher DDE class (1950s)
Gearing DDE class (1950s)
F. Sherman class (1956)
Farragut class (1958)
Charles s. Adams class (1958)
Gearing FRAM I class (1960s)
Sumner FRAM II class (1970s)
Spruance class (1975)

Frigates
Dealey class (1953)
Claud Jones class (1958)
Bronstein class (1962)
Garcia class (1963)
Brooke class (1963)
Knox class (1966)
OH Perry class (1976)

Submarines
Guppy class Submarines (1946-59)
Barracuda class SSK (1951)
Tang class SSK (1951)
USS Darter SSK (1956)
Mackerel class SSK (1953)
USS Albacore SSK (1953)
USS X1 Midget subs (1955)
Barbel class SSK (1958)

USS Nautilus SSN (1954)
USS Seawolf SSN (1955)
Skate class SSN (1957)
Skipjack class SSN (1958)
USS Tullibee SSN (1960)
Tresher/Permit class SSN (1960)
Sturgeon class SSN (1963)
Los Angeles class SSN (1974)
Seawolf class SSN (1989)

USS Grayback SSBN (1954)
USS Growler SSBN (1957)
USS Halibut SSBN (1959)
Gato SSG (1960s)
E. Allen class SSBN (1960)
G. Washington class SSBN (1969)
Lafayette class SSBN (1962)
Ohio class SSBN (1979)

Migraine class RP (1950s)
Sailfish class RP (1955)
USS Triton class RP (1958)

Amphibious/assault ships
Iwo Jima class HC (1960)
Tarawa class LHD (1973)
Wasp class LHD (1987)
Thomaston class LSD (1954)
Raleigh class LSD (1962)
Austin class LSD (1964)
Anchorage class LSD (1968)
Whibdey Island class LSD (1983)
Parish class LST (1952)
County class LST (1957)
Newport class LST (1968)
Tulare class APA (1953)
Charleston class APA (1967)
USS Carronade support ship (1953)

Mine warfare ships
Agile class (1952)
Ability (1956)
Avenger (1987)
USS Cardinal (1983)
Adjutant class (1953)
USS Cove (1958)
USS Bittern (1957)
Minesweeping boats/launches

Misc. ships
USS Northampton CS (1951)
Blue Ridge class CS (1969)
Wright class CS (1969)
PT812 class (1950)
Nasty class FAC (1962)
Osprey class FAC (1967)
Asheville class FACs (1966)
USN Hydrofoils (1962-81)
Vietnam Patrol Boats (1965-73)

Coastguard
Hamilton class (1965)
Reliance class (1963)
Bear class (1979)
cold war CG PBs


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